Archive for January, 2010

3 UK Meetup

Friday, January 29th, 2010

I went to the 3MobileBuzz meetup last night. It was a gathering of bloggers, a few analysts and UK Hutchison 3G staff brought together by 1000 Heads who run the 3mobilebuzz web site. The idea of the event was to learn more about 3 and what’s coming up this year.
From a mobile developer […]

Server Side IO and Bandwidth

Tuesday, January 26th, 2010

Last November, I wrote a little about scalability of server side services that have to interact with mobile phones. I mentioned cloud services briefly and how these can impose restrictive design practices on your application.
There’s also another issue with using cloud services for mobile. The problem is well described by a non-mobile article that was […]

Web Better than Apps for Clickthroughs

Monday, January 25th, 2010

There’s a thought provoking article at Online Media Daily on how, in a recent Continental Airlines study, mobile web ads were more effective than in-app ads.
The article nor Continental Airlines explain why this is the case. Maybe people implicitly expect to browse to other sites when using a web browser as […]

Touch Screens 36% of the Market

Friday, January 22nd, 2010

There’s an interesting feature in the paper version of Mobile Today that says, according to GfK, touch screens represented over 36% of the total handset market in Q4/09.
While this figure is for the UK, I suspect it’s a similar situation in the rest of Europe and N America. QWERTY devices are also experiencing growth […]

3rd Party Mobile Development Tools

Thursday, January 21st, 2010

It’s sad to see Red Five Labs have ceased business activities. They used to produce a .NET runtime for Symbian phones. This allowed development of Symbian applications using Visual Studio .NET.
The fate of Red Five Labs is similar to Appforge. It’s difficult to make money from developers who are used to using free tools. The […]

Paying to Promote your App

Wednesday, January 20th, 2010

There’s a great article at MobileBeat on mobile advertising.
Of particular interest was the part that mentioned how much it costs to promote your iPhone app …
"The price of running the campaigns accelerated as demand heated up. In October 2008, a free application needed to spend $10,000 to get on a ‘Top 25′ list. By December […]

Crazy Numbers

Tuesday, January 19th, 2010

Yesterday, Gartner released their projections on mobile application stores. They say there were 2.5 billion downloads in 2009 and there will be 4.5 billion this year and 21 billion in 2013. Remember, these are only forecasts. Even as a mobile developer, I find 21 billion very hard to believe. This seems high to me. Meanwhile, […]