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<channel>
	<title>Mobile Phone Development</title>
	<link>http://mobilephonedevelopment.com</link>
	<description>Insights into developing apps for mobile</description>
	<pubDate>Wed, 16 May 2012 11:07:55 +0000</pubDate>
	<generator>http://wordpress.org/?v=1.5.1.3</generator>
	<language>en</language>

		<item>
		<title>Web App Tips</title>
		<link>http://mobilephonedevelopment.com/archives/1477</link>
		<comments>http://mobilephonedevelopment.com/archives/1477#comments</comments>
		<pubDate>Tue, 24 Apr 2012 07:57:20 +0000</pubDate>
		<dc:creator>Simon Judge</dc:creator>
		
	<category>WAP</category>
	<category>Mobile</category>
	<category>html5</category>
		<guid>http://mobilephonedevelopment.com/archives/1477</guid>
		<description><![CDATA[	
People underestimate the effort required to create a great web app. They tend to get blinded by the write-once promise but in practice it can quickly turn into a nightmare. Brian Leroux takes a deep look at in his presentation on how the mobile web is a mess. I have previously written a lot about [...]]]></description>
			<content:encoded><![CDATA[	<div>
<p>People underestimate the effort required to create a great web app. They tend to get blinded by the write-once promise but in practice it can quickly turn into a nightmare. Brian Leroux takes a deep look at in his <a href="http://westcoastlogic.com/slides/debug-mobile/#/" target="_blank">presentation on how the mobile web is a mess</a>. I have previously written a lot about this (see the related articles below).</p>
	<p>However, there are still some types of project, particularly self-promoted information-heavy apps, where web apps can make sense. Think very very carefully if you really need a web app or whether a normal &#8216;desktop&#8217; web site will suffice. Keeping with the latter will save a lot of pain. If you do decide to create an app using web technologies, here are some high level tips to get you started&#8230;</p>
</div>
	<div>
<ul>
<li>Decide what devices you are going to support. No, you can&#8217;t support them all. Plan to fully test the devices you choose to support.</li>
	<li>Think about the implications of different screen sizes and orientations. More specifically, think about families of different graphics sizes. Consider using common layouts to simpify moving between horizontal and vertical orientations.</li>
	<li>Don&#8217;t make it look like iOS.&nbsp; It&#8217;s like asking Ford car owners to use a Mercedes steering wheel in their car.&nbsp;Try to give the app a generic web theme that uses touch gestures when available on the device.</li>
	<li>Consider what&#8217;s necessary to make the app secure. Motorola <a href="http://developer.motorola.com/docs/designing_html5_apps_security_introduction/" target="_blank">MOTODEV has a new article</a> on Designing HTML5 Apps that includes tips on the security of offline storage, cross-origin resource sharing and web sockets.</li>
</ul>
</div>
<p style="margin-top: 10px;"><strong>Related Articles:</strong></p><ul><li><a href=http://mobilephonedevelopment.com/archives/1462 rel="bookmark">Web vs Native and the Enterprise</a></li><li><a href=http://mobilephonedevelopment.com/archives/1227 rel="bookmark">HTML5 Bits and Pieces</a></li><li><a href=http://mobilephonedevelopment.com/archives/1190 rel="bookmark">Selling Web Apps</a></li><li><a href=http://mobilephonedevelopment.com/archives/1173 rel="bookmark">Native vs Web (again)</a></li><li><a href=http://mobilephonedevelopment.com/archives/1159 rel="bookmark">Web-based Technologies</a></li><li><a href=http://mobilephonedevelopment.com/archives/1158 rel="bookmark">Mobile Browser Usage</a></li><li><a href=http://mobilephonedevelopment.com/archives/1112 rel="bookmark">Wired App vs Web</a></li><li><a href=http://mobilephonedevelopment.com/archives/1081 rel="bookmark">Web App UI Fragmentation</a></li><li><a href=http://mobilephonedevelopment.com/archives/1041 rel="bookmark">OS and Browser Fragmentation</a></li><li><a href=http://mobilephonedevelopment.com/archives/1040 rel="bookmark">HTML5 Detection</a></li><li><a href=http://mobilephonedevelopment.com/archives/1037 rel="bookmark">Maemo, iPhone, Android Cross-Browser Guidelines</a></li><li><a href=http://mobilephonedevelopment.com/archives/1031 rel="bookmark">Tera-WURFL for Device Capabilities</a></li><li><a href=http://mobilephonedevelopment.com/archives/556 rel="bookmark">Mobile Apps vs Web</a></li></ul>]]></content:encoded>
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		<item>
		<title>Tablet App vs Smartphone App Design Tips</title>
		<link>http://mobilephonedevelopment.com/archives/1444</link>
		<comments>http://mobilephonedevelopment.com/archives/1444#comments</comments>
		<pubDate>Tue, 06 Mar 2012 15:03:43 +0000</pubDate>
		<dc:creator>Simon Judge</dc:creator>
		
	<category>WAP</category>
	<category>Mobile</category>
	<category>Android</category>
	<category>iPhone</category>
	<category>iPad</category>
		<guid>http://mobilephonedevelopment.com/archives/1444</guid>
		<description><![CDATA[	
I have previously commented on the Implications of App Use on App Design and questioned whether &#8217;snacking&#8217; is as equally applicable to tablet apps. I am seeing a growing number of people thinking about making their Android apps more tablet friendly as opposed to just providing a tablet-esqe view on what was a smartphone app. [...]]]></description>
			<content:encoded><![CDATA[	<div>
<p><img src="http://mobilephonedevelopment.com/wp-content/images/tablet.png" alt="tablet.png" title="tablet.png" align="left" border="0" hspace="5" vspace="0" width="132" height="96" style="width: 132px; height: 96px; " />I have previously commented on the <a href="http://mobilephonedevelopment.com/archives/1412" target="_self">Implications of App Use on App Design</a> and questioned whether &#8217;snacking&#8217; is as equally applicable to tablet apps. I am seeing a growing number of people thinking about making their Android apps more tablet friendly as opposed to just providing a tablet-esqe view on what was a smartphone app. I am also seeing people re-thinking their functionality and UI when porting to the Android tablet from iPhone and iPad. Here are some observations and tips&#8230;</p>
	<ul>
<li>First of all, do you really need an app? People tend to go to the web first on the tablet. People use apps on smartphones because they make information easier to digest. This advantage is less so on tablets. If you decide on a tablet app then it needs to be compelling and generally needs to do a lot more than the smartphone version.</li>
	<li>Unlike smartphones, tablets tend to be shared devices. This means you might need to think about providing for multiple users.</li>
	<li>Think about what you mean by a tablet. Some low end tablets have lower resolution tablet screens (e.g. 800&#215;480) and depending on your app, it might be best to display in the same way as on a smartphone.</li>
	<li>A large proportion of tablets are WiFi only. You might need to re-think communication if you use SMS or voice in your app.&nbsp;</li>
	<li>A tablet is usually a second mobile device. You might need to consider sync of settings and/or data between the same app on different devices.</li>
</ul>
</div>
	<div>As an aside, if you decide to go for just a web site, test to make sure it works. I am tired of visiting sites on the tablet and them providing a mobile optimised version that doesn&#8217;t work well or fully. There tends to be a &#8217;show full web&#8217; version link at the bottom that, in many cases, seems to eventually cycle back to the mobile version.</div>
<p style="margin-top: 10px;"><strong>Related Articles:</strong></p><ul><li><a href=http://mobilephonedevelopment.com/archives/1415 rel="bookmark">Global Tablet Shipments</a></li><li><a href=http://mobilephonedevelopment.com/archives/1414 rel="bookmark">The Long Tail of Android Devices</a></li><li><a href=http://mobilephonedevelopment.com/archives/1412 rel="bookmark">The Implications of App Use on App Design</a></li><li><a href=http://mobilephonedevelopment.com/archives/1409 rel="bookmark">News Hound for Android Tablets</a></li><li><a href=http://mobilephonedevelopment.com/archives/1400 rel="bookmark">App (and Tablet) Usability</a></li><li><a href=http://mobilephonedevelopment.com/archives/1395 rel="bookmark">Motorola XOOM 2 Initial Thoughts - Review</a></li><li><a href=http://mobilephonedevelopment.com/archives/1390 rel="bookmark">Tablets and the Enterprise</a></li><li><a href=http://mobilephonedevelopment.com/archives/1385 rel="bookmark">Kindle Fire, Usability and 7"</a></li><li><a href=http://mobilephonedevelopment.com/archives/1355 rel="bookmark">Android 4.0 for Developers</a></li></ul>]]></content:encoded>
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		<title>Apache Mobile Filter Updated</title>
		<link>http://mobilephonedevelopment.com/archives/1391</link>
		<comments>http://mobilephonedevelopment.com/archives/1391#comments</comments>
		<pubDate>Mon, 19 Dec 2011 13:54:36 +0000</pubDate>
		<dc:creator>Simon Judge</dc:creator>
		
	<category>WAP</category>
	<category>Mobile</category>
		<guid>http://mobilephonedevelopment.com/archives/1391</guid>
		<description><![CDATA[	
In June 2009, I wrote about Apache Mobile Filter that allows WURFL (now gone commercial) access from any programming language, not just Java and php. 
	Now that the service is more popular and WURFL has gone commercial, Apache Mobile Filter has been updated to include further device repositories DetectRight and 51Degrees.mobi. The author hopes to [...]]]></description>
			<content:encoded><![CDATA[	<div>
<p><img src="http://mobilephonedevelopment.com/wp-content/images/apache.gif" alt="apache.gif" title="apache.gif" align="left" border="0" hspace="5" vspace="0" width="186" height="58" style="width: 186px; height: 58px; " />In June 2009, <a href="http://mobilephonedevelopment.com/archives/854" target="_self">I wrote about</a> Apache Mobile Filter that allows WURFL (<a href="http://tech.groups.yahoo.com/group/wmlprogramming/message/34311" target="_blank">now gone commercial</a>) access from any programming language, not just Java and php. </p>
	<p>Now that the service is more popular and WURFL has gone commercial, Apache Mobile Filter has been updated to include further device repositories <a href="http://www.detectright.com" target="_blank">DetectRight</a> and <a href="http://51Degrees.mobi" target="_blank">51Degrees.mobi</a>. The author hopes to add an open source device repository in due course.</p>
</div>
]]></content:encoded>
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		<item>
		<title>Mobile Frameworks Comparision Chart</title>
		<link>http://mobilephonedevelopment.com/archives/1339</link>
		<comments>http://mobilephonedevelopment.com/archives/1339#comments</comments>
		<pubDate>Mon, 26 Sep 2011 10:06:55 +0000</pubDate>
		<dc:creator>Simon Judge</dc:creator>
		
	<category>WAP</category>
	<category>Mobile</category>
		<guid>http://mobilephonedevelopment.com/archives/1339</guid>
		<description><![CDATA[	
Barely a day goes by without me receiving a press release on yet another mobile app generator or framework. The frameworks tend to be more interesting for me as they allow developers to do more.&#160;Today I came across a useful mobile framework comparison chart. Although it currently only maps platforms to frameworks, it&#8217;s already getting [...]]]></description>
			<content:encoded><![CDATA[	<div>
<p><img src="http://mobilephonedevelopment.com/wp-content/images/comparisionchart.gif" alt="comparisionchart.gif" title="comparisionchart.gif" align="left" border="0" hspace="5" vspace="0" width="150" height="100" style="width: 150px; height: 100px; " />Barely a day goes by without me receiving a press release on yet another mobile app generator or framework. The frameworks tend to be more interesting for me as they allow developers to do more.&nbsp;Today I came across a useful <a href="http://www.markus-falk.com/mobile-frameworks-comparison-chart/" target="_blank">mobile framework comparison chart</a>. Although it currently only maps platforms to frameworks, it&#8217;s already getting very complex. However, what&#8217;s really needed is a framework feature comparison.</p>
	<p>Frameworks are a highly competitive area at the moment. No one framework does everything (or even covers a significant number of features across all platforms) so there is still a lot of opportunity and competition in this area. In fact, it might be said that no framework will ever be complete because the underlying mobile platforms are themselves changing over time.</p>
	<p>One problem for developers is what happens when frameworks mature and uncompetitive platforms disappear. Many of the frameworks are VC funded and will be found to be either not financially viable or will have to start making a profit. Some developers will find they can&#8217;t use their chosen framework any more while others, using popular frameworks, will find they are tied into a technology with increasing prices&#8230; much like Google app engine is currently doing in the web app world.&nbsp;</p>
	<p>In some ways, these frameworks can be seen as both bridging a development gap between platforms and also making up for the deficiencies of mobile web (HTML5) apps. Web apps are a contender to replace frameworks in the longer term but, I believe, not without some kind of disruptive occurence that aligns the people working on web browsers, platforms and devices. Without this disruptive occurence, fragmentation of capabilities will severely inhibit the potential of mobile web apps. Frameworks might continue to be needed to resolve differences between browsers, platforms and devices.</p>
</div>
<p style="margin-top: 10px;"><strong>Related Articles:</strong></p><ul><li><a href=http://mobilephonedevelopment.com/archives/1290 rel="bookmark">Mobile OS Platform Fragmentation</a></li><li><a href=http://mobilephonedevelopment.com/archives/1159 rel="bookmark">Web-based Technologies</a></li><li><a href=http://mobilephonedevelopment.com/archives/1132 rel="bookmark">Android Phones, OS Versions and Fragmentation</a></li><li><a href=http://mobilephonedevelopment.com/archives/1101 rel="bookmark">Java ME Fragmentation vs Android Fragmentation</a></li><li><a href=http://mobilephonedevelopment.com/archives/1041 rel="bookmark">OS and Browser Fragmentation</a></li><li><a href=http://mobilephonedevelopment.com/archives/1018 rel="bookmark">The Problems with Frameworks</a></li><li><a href=http://mobilephonedevelopment.com/archives/911 rel="bookmark">There is no WebKit on Mobile</a></li><li><a href=http://mobilephonedevelopment.com/archives/897 rel="bookmark">Mobile Browser Differences</a></li><li><a href=http://mobilephonedevelopment.com/archives/815 rel="bookmark">Fragmentation Article</a></li><li><a href=http://mobilephonedevelopment.com/archives/713 rel="bookmark">Device Fragmentation Across Platforms</a></li><li><a href=http://mobilephonedevelopment.com/archives/624 rel="bookmark">Runtimes, Frameworks and Fragmentation</a></li></ul>]]></content:encoded>
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		<item>
		<title>Relative Time Spent Using Apps</title>
		<link>http://mobilephonedevelopment.com/archives/1318</link>
		<comments>http://mobilephonedevelopment.com/archives/1318#comments</comments>
		<pubDate>Thu, 18 Aug 2011 11:28:39 +0000</pubDate>
		<dc:creator>Simon Judge</dc:creator>
		
	<category>WAP</category>
	<category>Mobile</category>
	<category>Android</category>
	<category>iPhone</category>
	<category>html5</category>
	<category>iPad</category>
		<guid>http://mobilephonedevelopment.com/archives/1318</guid>
		<description><![CDATA[	
Nielsen has some&#160;statistics on the total time spent on apps and web, the proportion spent on each and a breakdown of apps that account for the majority of the time.
	
An hour a day is spent interacting with apps and web
	67% of this time is spent on apps
	The top 10 Android apps account for 43 percent [...]]]></description>
			<content:encoded><![CDATA[	<div>
<p><img src="http://mobilephonedevelopment.com/wp-content/images/nielsenwire.gif" alt="nielsenwire.gif" title="nielsenwire.gif" align="left" border="0" hspace="5" vspace="0" width="187" height="37" style="width: 187px; height: 37px; " />Nielsen has some&nbsp;<a href="http://blog.nielsen.com/nielsenwire/?p=28628" target="_blank">statistics</a> on the total time spent on apps and web, the proportion spent on each and a breakdown of apps that account for the majority of the time.</p>
	<ul>
<li>An hour a day is spent interacting with apps and web</li>
	<li>67% of this time is spent on apps</li>
	<li>The top 10 Android apps account for 43 percent of all the time spent by Android consumers on mobile apps</li>
	<li>The top 50 apps account for 61 percent of the time spent</li>
</ul>
	<p>&nbsp;<img src="http://mobilephonedevelopment.com/wp-content/images/nielsentimespentonapps.gif" alt="nielsentimespentonapps.gif" title="nielsentimespentonapps.gif" border="0" hspace="5" vspace="0" width="372" height="324" style="width: 372px; height: 324px; " /></p>
	<p>What does this mean for mobile developers? At first sight you might conclude that it&#8217;s better to develop an app rather than for the web. You might also conclude that unless you are a &#8216;top&#8217; app your app might not get much use. However, as with many other mobile issues, &quot;it depends&quot;.</p>
	<p>It&#8217;s not surprising a low number of apps account for a large percentage of the time. These apps will be email, social networking and other such apps that run in the background and are communication tools. No utility app is going to be able to compete on time spent. However, it doesn&#8217;t mean it won&#8217;t be run regularly, possibly for a short time, and become useful.</p>
	<p>The main reason people choose apps over the web is usability. Apps are both easier to discover and easier to use. However, if you are a large company, lets say for example a large brand, you can easily channel people to the web. Time spent on the &#8216;web app&#8217; can make it close to, but never totally as good as, the usability of an app. You can leverage the size of your company/brand to negate the time spent on apps vs web issue. This is what large publishers are already starting to do, but for other monetary reasons, in moving their apps off the Apple App Store and onto the web.</p>
	<p>The two learnings from this are not to take statistics at face value and think how you can use existing company assets to create contrarian strategies.&nbsp;</p>
</div>
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		<item>
		<title>Mobile OS Platform Fragmentation</title>
		<link>http://mobilephonedevelopment.com/archives/1290</link>
		<comments>http://mobilephonedevelopment.com/archives/1290#comments</comments>
		<pubDate>Thu, 07 Jul 2011 09:11:46 +0000</pubDate>
		<dc:creator>Simon Judge</dc:creator>
		
	<category>Symbian</category>
	<category>WAP</category>
	<category>Windows Mobile</category>
	<category>Mobile</category>
	<category>J2ME</category>
	<category>Android</category>
	<category>WindowsPhone</category>
	<category>BlackBerry</category>
		<guid>http://mobilephonedevelopment.com/archives/1290</guid>
		<description><![CDATA[	
The Vision Mobile Developer Economics report has an interesting chart showing fragmentation of the various platforms. That is, the number of versions of an app that have to be developed to cater for different versions of a given OS.
	&#160;

	
	
This concurs with my previous observation that problems of Android Fragmentation have been exaggerated. However, I suppose [...]]]></description>
			<content:encoded><![CDATA[	<div>
<p><img src="http://mobilephonedevelopment.com/wp-content/images/visionmobile.gif" alt="visionmobile.gif" title="visionmobile.gif" align="left" border="0" hspace="5" vspace="0" width="159" height="58" style="width: 159px; height: 58px; " />The <a href="http://www.visionmobile.com/devecon.php" target="_blank">Vision Mobile Developer Economics report</a> has an interesting chart showing fragmentation of the various platforms. That is, the number of versions of an app that have to be developed to cater for different versions of a given OS.</p>
	<p>&nbsp;<img src="http://mobilephonedevelopment.com/wp-content/images/visionmobiledeveconfragmentation.gif" alt="visionmobiledeveconfragmentation.gif" title="visionmobiledeveconfragmentation.gif" border="0" hspace="5" vspace="0" width="445" height="318" style="width: 445px; height: 318px; " /></p>
</div>
	<div></div>
	<div>
<p>This concurs with <a href="http://mobilephonedevelopment.com/archives/1238 " target="_blank">my previous observation</a> that problems of Android Fragmentation have been exaggerated. However, I suppose it depends on your reference point.&nbsp;As the chart shows,&nbsp;if you are only coming from iOS then it will seem more fragmented. If you previously worked on Java ME, Symbian, BlackBerry or Windows Mobile then Android Fragmentation won&#8217;t seem that bad.</p>
</div>
<p style="margin-top: 10px;"><strong>Related Articles:</strong></p><ul><li><a href=http://mobilephonedevelopment.com/archives/1132 rel="bookmark">Android Phones, OS Versions and Fragmentation</a></li><li><a href=http://mobilephonedevelopment.com/archives/1101 rel="bookmark">Java ME Fragmentation vs Android Fragmentation</a></li><li><a href=http://mobilephonedevelopment.com/archives/1081 rel="bookmark">Web App UI Fragmentation</a></li><li><a href=http://mobilephonedevelopment.com/archives/1041 rel="bookmark">OS and Browser Fragmentation</a></li><li><a href=http://mobilephonedevelopment.com/archives/815 rel="bookmark">Fragmentation Article</a></li><li><a href=http://mobilephonedevelopment.com/archives/762 rel="bookmark">Widget API Fragmentation</a></li><li><a href=http://mobilephonedevelopment.com/archives/713 rel="bookmark">Device Fragmentation Across Platforms</a></li><li><a href=http://mobilephonedevelopment.com/archives/624 rel="bookmark">Runtimes, Frameworks and Fragmentation</a></li><li><a href=http://mobilephonedevelopment.com/archives/609 rel="bookmark">Android Fragmentation</a></li><li><a href=http://mobilephonedevelopment.com/archives/603 rel="bookmark">Android and Fragmentation</a></li><li><a href=http://mobilephonedevelopment.com/archives/294 rel="bookmark">Java  ME De-Fragmentation</a></li><li><a href=http://mobilephonedevelopment.com/archives/253 rel="bookmark">Fragmentation</a></li></ul>]]></content:encoded>
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		<item>
		<title>Microsoft Mobile Commerce Infographic</title>
		<link>http://mobilephonedevelopment.com/archives/1287</link>
		<comments>http://mobilephonedevelopment.com/archives/1287#comments</comments>
		<pubDate>Mon, 04 Jul 2011 13:47:46 +0000</pubDate>
		<dc:creator>Simon Judge</dc:creator>
		
	<category>WAP</category>
	<category>Mobile</category>
		<guid>http://mobilephonedevelopment.com/archives/1287</guid>
		<description><![CDATA[	Related to my post last week on companies not having mobile web sites, there are lots of stats at the&#160;Microsoft&#8217;s Mobile Commerce Revolution: Smartphones &#38; Smarter Shoppers Infographic. Here&#8217;s an excerpt&#8230;
	
	
&#160;
	Top Rank, the online marketing blog has some useful tips to get you started.

Related Articles:Google Mobile Sites]]></description>
			<content:encoded><![CDATA[	<div><img src="http://mobilephonedevelopment.com/wp-content/images/microsoft.gif" alt="microsoft.gif" title="microsoft.gif" align="left" border="0" hspace="5" vspace="0" width="149" height="50" style="width: 149px; height: 50px; " />Related to my post last week on companies not having mobile web sites, there are lots of stats at the&nbsp;<a href="http://tag.microsoft.com/Libraries/Blog/the-intelligent-shopper.sflb.ashx" target="_blank">Microsoft&#8217;s Mobile Commerce Revolution: Smartphones &amp; Smarter Shoppers Infographic</a>. Here&#8217;s an excerpt&#8230;</div>
	<div></div>
	<div>
<p><img src="http://mobilephonedevelopment.com/wp-content/images/msecommerce.gif" alt="msecommerce.gif" title="msecommerce.gif" border="0" hspace="5" vspace="0" width="241" height="244" style="width: 241px; height: 244px; " />&nbsp;</p>
	<p>Top Rank, the online marketing blog has some<a href="http://www.toprankblog.com/2011/06/quick-guide-to-smartphone-mobile-seo/" target="_blank"> useful tips to get you started</a>.</p>
</div>
<p style="margin-top: 10px;"><strong>Related Articles:</strong></p><ul><li><a href=http://mobilephonedevelopment.com/archives/1285 rel="bookmark">Google Mobile Sites</a></li></ul>]]></content:encoded>
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		<item>
		<title>Google Mobile Sites</title>
		<link>http://mobilephonedevelopment.com/archives/1285</link>
		<comments>http://mobilephonedevelopment.com/archives/1285#comments</comments>
		<pubDate>Thu, 30 Jun 2011 10:11:58 +0000</pubDate>
		<dc:creator>Simon Judge</dc:creator>
		
	<category>WAP</category>
	<category>Mobile</category>
	<category>html5</category>
		<guid>http://mobilephonedevelopment.com/archives/1285</guid>
		<description><![CDATA[	
A while ago I mentioned how many mobile ads have nothing to point to and that companies should really have a cross PC and mobile strategy.
	Yesterday, Google sites introduced support for mobile that provides a quick and easy way to solve these problems. However, it only claims to support iOS and Android (i.e. HTML based [...]]]></description>
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<p><img src="http://mobilephonedevelopment.com/wp-content/images/google.gif" alt="google.gif" title="google.gif" align="left" border="0" hspace="5" vspace="0" width="178" height="61" style="width: 178px; height: 61px; " />A while ago I mentioned how many mobile ads have <a href="http://mobilephonedevelopment.com/archives/976" target="_self">nothing to point to</a> and that companies should really have a <a href="http://mobilephonedevelopment.com/archives/1058" target="_self">cross PC and mobile strategy</a>.</p>
	<p>Yesterday, Google sites introduced support for mobile that provides a quick and easy way to solve these problems. However, it only claims to support iOS and Android (i.e. HTML based browsers) but does nothing for the very large (although radidly decreasing) installed base of WAP browsers. Google has put together <a href=" http://www.youtube.com/watch?v=miV5Y10pMwg" target="_blank">a video promoting it</a> for use by companies but, in reality, I am not sure how many companies want a mobile site that doesn&#8217;t use their own domain name. Also, this does nothing to help create dynamic web sites (sites with any changing data). I suppose it&#8217;s a start and better than nothing.</p>
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		<title>Selling Web Apps</title>
		<link>http://mobilephonedevelopment.com/archives/1190</link>
		<comments>http://mobilephonedevelopment.com/archives/1190#comments</comments>
		<pubDate>Thu, 20 Jan 2011 15:07:44 +0000</pubDate>
		<dc:creator>Simon Judge</dc:creator>
		
	<category>WAP</category>
	<category>Mobile</category>
		<guid>http://mobilephonedevelopment.com/archives/1190</guid>
		<description><![CDATA[	There&#8217;s an interesting article at the GSMA on &#34;The benefits of native versus web apps&#34;. Although&#160; the article mentions little about the &#8216;benefits&#8217;, it talks more about how apps are becoming more popular than the web&#8230;
	&#34;Native apps are already capturing 50 percent of all data volume, stealing share from the web browser&#34;
	We are told that&#8230;
	&#34;App [...]]]></description>
			<content:encoded><![CDATA[	<p><img width="218" vspace="0" hspace="5" height="51" border="0" align="left" src="http://mobilephonedevelopment.com/wp-content/images/gsmamobilebusiness.gif" alt="gsmamobilebusiness.gif" title="gsmamobilebusiness.gif" />There&#8217;s an interesting article at the GSMA on <a href="http://www.mobilebusinessbriefing.com/apps/article/the-benefits-of-native-versus-web-apps" target="_blank">&quot;The benefits of native versus web apps&quot;</a>. Although&nbsp; the article mentions little about the &#8216;benefits&#8217;, it talks more about how apps are becoming more popular than the web&#8230;</p>
	<p><em>&quot;Native apps are already capturing 50 percent of all data volume, stealing share from the web browser&quot;</em></p>
	<p>We are told that&#8230;</p>
	<p><em>&quot;App stores have radically changed the way of downloading and using applications&quot;</em></p>
	<p>More specifically, I think app stores have provided an incentive for developers to develop for mobile. Making money and/or being discovered is a powerful pull. The ironic thing is that with so many apps, their price is tending towards zero and the chance of being discovered is also becoming smaller and smaller.</p>
	<p>However, there&#8217;s no reason why web apps couldn&#8217;t be sold via a &#8216;web app store&#8217;. A simple username/password authentication scheme and usage tracking to prevent sharing of authenication details, might allow apps to be &#8217;sold&#8217;. I think there might be opportunities for a third party to create an &#8216;web app store&#8217; for cross platform web apps.
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<p style="margin-top: 10px;"><strong>Related Articles:</strong></p><ul><li><a href=http://mobilephonedevelopment.com/archives/1158 rel="bookmark">Mobile Browser Usage</a></li><li><a href=http://mobilephonedevelopment.com/archives/1147 rel="bookmark">Solutions for Handset OEMs and IRISS</a></li><li><a href=http://mobilephonedevelopment.com/archives/1040 rel="bookmark">HTML5 Detection</a></li><li><a href=http://mobilephonedevelopment.com/archives/973 rel="bookmark">iPhone HTML Tools and Apps</a></li><li><a href=http://mobilephonedevelopment.com/archives/911 rel="bookmark">There is no WebKit on Mobile</a></li><li><a href=http://mobilephonedevelopment.com/archives/897 rel="bookmark">Mobile Browser Differences</a></li><li><a href=http://mobilephonedevelopment.com/archives/859 rel="bookmark">Novarra Web Browsing Statistics</a></li><li><a href=http://mobilephonedevelopment.com/archives/854 rel="bookmark">Apache Mobile Filter</a></li><li><a href=http://mobilephonedevelopment.com/archives/489 rel="bookmark">Is the Future of Mobile the Web?</a></li><li><a href=http://mobilephonedevelopment.com/archives/421 rel="bookmark">Mobile Web Behaviour</a></li><li><a href=http://mobilephonedevelopment.com/archives/343 rel="bookmark">Widgets, Mobile Web 2.0 and Javascript</a></li><li><a href=http://mobilephonedevelopment.com/archives/295 rel="bookmark">Mobile Web Browsing User Experience</a></li><li><a href=http://mobilephonedevelopment.com/archives/92 rel="bookmark">W3C Mobile Web Best Practices</a></li></ul>]]></content:encoded>
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		<title>Native vs Web (again)</title>
		<link>http://mobilephonedevelopment.com/archives/1173</link>
		<comments>http://mobilephonedevelopment.com/archives/1173#comments</comments>
		<pubDate>Fri, 17 Dec 2010 17:07:08 +0000</pubDate>
		<dc:creator>Simon Judge</dc:creator>
		
	<category>WAP</category>
	<category>Mobile</category>
		<guid>http://mobilephonedevelopment.com/archives/1173</guid>
		<description><![CDATA[	One of my readers, Nikolay from the Ukraine emailed me today about research by Global Intelligence Alliance: &#34;Native or Web Application? How Best to Deliver Content and Services to Your Audiences over the Mobile Phone&#34;.  
	It&#8217;s an interesting read. However, I think the report is optimistic about the timescales to get phone functionality into [...]]]></description>
			<content:encoded><![CDATA[	<p><img width="265" vspace="0" hspace="5" height="57" border="0" align="left" title="globalintelligencealliance.gif" alt="globalintelligencealliance.gif" src="http://mobilephonedevelopment.com/wp-content/images/globalintelligencealliance.gif" />One of my readers, Nikolay from the Ukraine emailed me today about research by Global Intelligence Alliance: <a href="http://www.globalintelligence.com/insights-analysis/white-papers/native-or-web-application-how-best-to-deliver-cont/GIA%20Industry%20White%20Paper%202_2010_Native%20or%20Web%20App_How%20Best%20to%20Deliver%20Content%20and%20Services%20to%20Your%20Audiences" target="_blank">&quot;Native or Web Application? <em>How Best to Deliver Content and Services to Your Audiences over the Mobile Phone&quot;</em></a>.  </p>
	<p>It&#8217;s an interesting read. However, I think the report is optimistic about the timescales to get phone functionality into browsers and then these browsers into a significant number of phones. People were talking about this five years ago (before Apple/Android Apps) and various organisations were working on it then. Also, I am sceptical that browsers can provide a good enough native &#8216;look and feel&#8217; in a way that can be authored in a platform independent way. I think web apps might eventually become more popular, but probably not in the near future as suggested by this report.</p>
<p style="margin-top: 10px;"><strong>Related Articles:</strong></p><ul><li><a href=http://mobilephonedevelopment.com/archives/1159 rel="bookmark">Web-based Technologies</a></li><li><a href=http://mobilephonedevelopment.com/archives/1151 rel="bookmark">Build PhoneGap via a Web Site</a></li><li><a href=http://mobilephonedevelopment.com/archives/1112 rel="bookmark">Wired App vs Web</a></li><li><a href=http://mobilephonedevelopment.com/archives/1081 rel="bookmark">Web App UI Fragmentation</a></li><li><a href=http://mobilephonedevelopment.com/archives/1041 rel="bookmark">OS and Browser Fragmentation</a></li><li><a href=http://mobilephonedevelopment.com/archives/1040 rel="bookmark">HTML5 Detection</a></li><li><a href=http://mobilephonedevelopment.com/archives/1022 rel="bookmark">Android W3C Widgets</a></li><li><a href=http://mobilephonedevelopment.com/archives/980 rel="bookmark">Wholesale Applications Community</a></li><li><a href=http://mobilephonedevelopment.com/archives/978 rel="bookmark">WebView Apps and LWUIT</a></li><li><a href=http://mobilephonedevelopment.com/archives/973 rel="bookmark">iPhone HTML Tools and Apps</a></li><li><a href=http://mobilephonedevelopment.com/archives/911 rel="bookmark">There is no WebKit on Mobile</a></li><li><a href=http://mobilephonedevelopment.com/archives/900 rel="bookmark">WebView Applications</a></li><li><a href=http://mobilephonedevelopment.com/archives/897 rel="bookmark">Mobile Browser Differences</a></li><li><a href=http://mobilephonedevelopment.com/archives/798 rel="bookmark">Windows Mobile Widgets</a></li><li><a href=http://mobilephonedevelopment.com/archives/762 rel="bookmark">Widget API Fragmentation</a></li><li><a href=http://mobilephonedevelopment.com/archives/624 rel="bookmark">Runtimes, Frameworks and Fragmentation</a></li><li><a href=http://mobilephonedevelopment.com/archives/556 rel="bookmark">Mobile Apps vs Web</a></li><li><a href=http://mobilephonedevelopment.com/archives/547 rel="bookmark">Web Runtimes</a></li><li><a href=http://mobilephonedevelopment.com/archives/489 rel="bookmark">Is the Future of Mobile the Web?</a></li><li><a href=http://mobilephonedevelopment.com/archives/480 rel="bookmark">FOM: Future of Mobile</a></li><li><a href=http://mobilephonedevelopment.com/archives/343 rel="bookmark">Widgets, Mobile Web 2.0 and Javascript</a></li></ul>]]></content:encoded>
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