Archive for the 'C++' Category

More on Mobile Applications and Web Services

Tuesday, December 18th, 2007

Following on from my previous post on Mobile Applications and Web Services, I thought I’d post some more tips that might be useful to Symbian, Java ME and Windows Mobile developers.
What if you can’t get the gSOAP libraries working against your web services nor use the S60 Nokia WSDL wizard and associated large XmlDataBinding.sis? For example, it’s my […]

Speeding Up Builds

Thursday, December 13th, 2007

I seem spend a disproportionate amount of time waiting for builds - especially when I tend to be only updating one source file at a time. In my case it’s currently Carbide.c++ / S60 SDK builds but what I am about to say is probably equally as applicable to JAVA ME or other build environments.
I […]

Small Memory Software

Friday, December 7th, 2007

There’s a new interesting podcast on Small Memory Software at Software Engineering Radio…
"In this Episode we’re discussing patterns for small memory software with the authors of the like-named book by Charles Weir and James Noble. We look at various aspects of the small memory problem: How can you manage memory use across a whole system? What […]

Simple Directmedia Layer (SDL)

Monday, December 3rd, 2007

I recently commented on how Symbian libraries are starting to appear. SDL is a new Symbian multimedia library that provides low level access to audio, keyboard, 3D hardware via OpenGL and a 2D frame buffer.
SDL is particularly useful for cross platform development…
"SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, […]

Carbide.c++ FAQ

Monday, November 26th, 2007

Nokia has a new useful Carbide.c++ FAQ on Nokia Forum.
The FAQ mentions that there’s special upgrade pricing (approximately half price) if you are moving from CodeWarrior. Tip: What it doesn’t say is that this is only for recent CodeWarrior purchases - so if you have recently purchased (in the last 18 months) then get your […]

Flash Lite Contest

Friday, November 16th, 2007

There are so many developer competitions on at the moment. As well as the high profile Android Challenge there’s also UIQ’s Open, BT’s Wi-Fi Challenge and Nokia’s Mobile Rules.
One you may not of heard of is the Adobe/Playyoo contest geared towards Flash Lite game developers.

Android First Thoughts

Thursday, November 15th, 2007

In my previous post on the Google Handset Alliance I commented that Google have a large amount of work to do and that they have to catch up with Symbian and Microsoft in terms of OS capability, tools and documentation.
Now that the early look SDK has shipped I must say that I under-estimated how much Google […]